Use: saveGif('mySketch', 5, { delay: 1 }); to help me record the screen
Manipulate the pixel of image using one hand first
https://editor.p5js.org/LunaChen/sketches/9wG7Pb0f3
Add another hand to change the movement of the pixel particels:
https://editor.p5js.org/LunaChen/sketches/6daorG3x7
I struggled a lot with how to use one factor influence the factor in another closed function….
Finally using replace some part of closed function inside of the loops to solve the problem
Inspiration from last semester: